Goblin Soldier (5e Creature)
Goblin Soldier
Small humanoid (goblinoid), lawful evil Armor Class 17 (chain shirt, shield)
Skills Athletics +3, Survival +1, Stealth +7 Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns Action Surge (1/Day). On the goblin's turn, it can take one additional action on top of its regular action and a possible bonus action. ACTIONSMultiattack. The goblin soldier makes two attacks. Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
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Unlike normal goblins, this sort has been trained for martial combat in a formal and rigorous setting, usually by hobgoblins. These goblin soldiers are usually part of a larger and well-organized army equipped with decent fighting gear. |
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