Giant Crab, Variant (5e Creature)

Giant Crab, Variant

Medium beast, unaligned


Armor Class 16 (natural armor)
Hit Points 22 (3d8 + 9)
Speed 30 ft., climb 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 16 (+3) 2 (-4) 10 (+0) 4 (-3)

Skills Stealth +5
Senses blindsight 30 ft., passive Perception 10
Languages
Challenge 1/4 (50 XP)


Amphibious. The crab can breathe air and water.

Powerful Build. The crab counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.

ACTIONS

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The crab has two claws, each of which can grapple only one target.



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gollark: ...
gollark: The weather should be under the control of a UN committee, not the moon. The moon is inscrutable, uncontrollable and may decide to damage the weather at *any moment*.
gollark: > 1. lets us see in the nightThis can easily be replaced with "torch" or "streetlight" technology. Alternatively, replace the moon with a giant mirror or directional light system.> 2. Keeps the earth spinning moreIt does not.> 3. Makes tides, which can create free energyNuclear is cooler anyway.> 4. Where the fuck would we put all the moon parts when we blow it upEither convert them to a nice ring, which will look really cool, or just move them to Jupiter or something. Or possibly use them to build tastefully decorated affordable housing.> 5. It costs money to buy explosivesWe could crowdfund the lunar destruction project.
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