Giant Badger Skeleton (5e Creature)
Giant Badger Skeleton
Medium undead, lawful evil Armor Class 12 (natural armor)
Damage Vulnerabilities bludgeoning Undead Nature. A giant badger skeleton does not require air, food, drink, or sleep. ACTIONSMultiattack. The skeleton makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
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This stat block represents a giant badger with the skeleton template applied to it. Once there was a desperate necromancer with a niche need for a burrowing servant, and these were the first bones he could find intact enough to be raised. What a sad existence. |
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