Ghyreth Cult Fanatic (5e Creature)

Campaign Setting: Worlds Collide
Players Guide
Races
Races available for the Worlds Collide setting.
Classes
Classes and archetypes available for the Worlds Collide setting.
Backgrounds
Backgrounds available for the Worlds Collide setting.
Equipment
Various gear, goods, equipment and magical items available for the Worlds Collide setting.
Magic
Rules of magic in the Worlds Collide setting, including basic uses and practices in nine worlds.
Pantheon
Prominent and not-so-much-prominent deities in the Worlds Collide setting.

About Worlds Collide

Nine Worlds
Nine worlds in Material Plane, overlapped and shattered by the Worlds Collide incident.
Overworlds
Astral Planes, Ethereal Planes, Elemental Planes, and many other demiplanes that exist "above" the nine worlds.
Underworlds
Underdark and many other demiplanes that exist "below" the nine worlds.
Bestiary
Monsters and miscellaneous creatures from nine worlds, overworlds, and underworlds.
NPCs
Notable individuals and organizations in nine worlds, overworlds, and underworlds.

Dungeon Master's Guide

To be added.

Ghyreth Cult Fanatic

Medium humanoid (any race), any evil alignment


Armor Class 10 (leather)
Hit Points 48 (6d8 + 12)
Speed 30 ft.


STR DEX CON INT WIS CHA
12 (+1) 8 (-1) 14 (+2) 10 (+0) 14 (+2) 16 (+3)

Saving Throws Wis +5, Cha +6
Skills Arcana +3, Intimidation +6
Senses passive Perception 12
Languages Draconic and any one language (usually Common)
Challenge 3 (700 XP)


Pact Magic. The fanatic is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The fanatic knows the following warlock spells:

Cantrips (at will): eldritch blast, mage hand, prestidigitation
1st-3rd level (2 3rd-level slots): chromatic orb, enthrall, fear, hellish rebuke, protection from energy, shatter

Eldritch Invocations. The fanatic knows three invocations from the warlock class. An average fanatic knows, but not limited to: Agonizing Blast, Eyes of the Rune Keeper, Sign of Ill Omen.

Draconic Affinity. Whenever the fanatic makes a Charisma check when interacting with dragons, its proficiency bonus is doubled if it applies to the check.

ACTIONS

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 1) bludgeoning damage.

Eldritch Breath. The fanatic expends one spell slot to emulate Ghyreth's breath weapon. Each creature in a 15-foot cone must make a DC 14 Dexterity saving throw. A creature takes 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.


Ghyreth cult fanatics are zealous followers of Ghyreth, the ancient red dragon with great ambition and arrogance. Empowered by the draconic tyrant, or "the Rightful Dominator of Nine Worlds" as they call, fanatics wield a variety of magic that incinerates those who stand against them.


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