Frozen Blood (5e Spell)

You flick your hand. Target a creature who has been harmed by slashing or piercing damage during the current round. Their blood freezes. They take 2d10 cold damage. On their next turn, they must succeed on a Constitution saving throw or take 1d10 cold damage.

Frozen Blood
3rd-level Transmutation
Casting time: 1 action
Range: 15 feet
Components: None
Duration: Instantaneous

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the targeted creature takes an additional 1d10 cold damage from the initial damage for every level above 3rd.

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