Frostball (5e Spell)
A small ball of blue and white energy leaves the point of your finger and upon impact explodes, giving a large, sharp sound and covering the area with a snow-like surface. Each creature on a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 cold damage on a failed save, or half as much damage on a successful one. Failing or not, each creature that tries to move for the first time on that area until the end of your next turn must make a Dexterity saving throw or slip on the ice coating and get knocked prone
3rd-level evocation | |
Casting time: | 1 action |
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Range: | 150 feet |
Components: | V, S, M (a small snowflake) |
Duration: | Instantaneous |
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
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