Frost Atronach (5e Creature)
Frost Atronach
Large lesser daedra, neutral Armor Class 16 (natural armor)
Damage Vulnerabilities Fire 'Freezing aura' Enemies that are five feet or less take 1d4 cold damage on the start of their turn Icy attacks When a Frost atronach deals cold damage to a target, have the target roll a con save of (10+cold damage taken). If they fail, part of their body is encased in ice, increasing their AC by 1, but decreasing movement speed by 10, decreasing weapon damage by 3, and giving the target disadvantage on all skill rolls for 1d6 rounds or until ice is melted. (Icy attack effects stack up to 3 times where any target with a size medium or smaller will be Incapacitated by the ice) ACTIONSFrost Swipe Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15(3d10) Bludgeoning damage and 6(2d6) Cold damage Freeze wave Melee Spell Attack: Dex save of 14, reach 5 ft., all targets around the atronach. Hit: 28(14d4) cold damage(recharge 3 rounds)
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