Formicid Warrior (5e Creature)

Please see Formicid race stats for a better understanding of this race.

Formicid Warrior

small monstrosity, lawful neutral


Armor Class 17 (natural armor)
Hit Points 55 (10d6+20)
Speed 30ft., Fly 20ft


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 14 (+2) 11 (+0) 14 (+2) 11 (+0)

Saving Throws Wis +5
Skills Athletics + 6, Perception +5
Damage Resistances lightning, fire, thunder
Damage Immunities poison, cold
Condition Immunities charmed, petrified, poisoned
Senses darkvision 60ft, passive Perception 15
Languages Formicid
Challenge 3 (700 XP)


Hive Mind. The Formicid has advantage on an attack roll against a creature if at least one of the Formicid's allies is within 5 feet of the creature and the ally isn't incapacitated. Any Formicid within 50 miles of its queen is in constant communication with her, and all other Formicids within 50 miles of the queen. If one Formicid is aware of a threat, all of them are.

Magic Resistance. The Formicid has advantage on saving throws against spells and other magical effects.

ACTIONS

Multiattack. The Formicid makes three melee attacks: one with its bite and two with its claws

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Sting. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) piercing damage and the target must make a Constitution saving throw (DC 12) or take an additional 10 (3d6) poison damage.



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