Florborp (5e Creature)

Florborp

Small monstrosity, unaligned


Armor Class 10 (natural armor)
Hit Points 9 (2d6 + 2)
Speed 5 ft., swim 20 ft.


STR DEX CON INT WIS CHA
6 (-2) 10 (+0) 12 (+1) 3 (-4) 11 (+0) 5 (-3)

Senses darkvision 30 ft., passive Perception 10
Languages
Challenge 0 (0 XP)


Hold Breath. While out of water, the florborp can hold its breath for 30 minutes.

Water Breathing. The florborp can breathe and make bite attacks only underwater.

ACTIONS

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Flail. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 0 (1d2 - 1) bludgeoning damage.


Art by Jonathan Wojcik

Entirely lungless, the florborp relies on a liquid environment to respirate. Shortly after reaching maturity however, it appears to become convinced that it is an air-breathing, terrestrial organism and will leave water until it inevitably suffocates. If it has mated before this time, a number of young may squirm free from its body and seek water.


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