Floormaster's Grasp (5e Spell)

You transform part of your body into a giant, clawed, violet-black hand to grab hold of a creature in range. The target must be no more than one size category larger than you. When you first cast this spell, make a melee spell attack against the target. On a hit, the target is grappled by you, and the escape DC is equal to your spell save DC. While this grapple persists, the target takes 4d6 bludgeoning damage at the start of each of its turns. As a bonus action, you can crunch or slam the target to any point within range, forcing it to move there, ending the grapple and inflicting 4d6 bludgeoning damage plus 4d6 necrotic damage. If you fail to initially hit with this melee spell attack, or the grapple ends, your concentration ends.

Floormaster's Grasp
3rd-level transmutation
Casting time: 1 action
Range: 10 feet
Components: V, S
Duration: Concentration, up to 1 minute

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, increase the necrotic damage by 1d6 for every slot level above 3rd.


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