Flanking (5e Variant Rule)

FLANKING

When making a melee attack, you get advantage if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.

When in doubt about whether two friendly characters flank an opponent in the middle, trace an imaginary line between the two friendly characters’ centers. If the line passes through opposite borders of the opponent’s space (including corners of those borders), then the opponent is flanked.

Exception: If a flanker takes up more than 1 square, it gets the flanking bonus if any square it occupies counts for flanking.

Only a creature or character that threatens the defender can help an attacker get a flanking bonus.

Creatures with a reach of 0 feet can’t flank an opponent.


Back to Main Page 5e Homebrew Rules

gollark: I am still on LXDE until someone comes up with LXDE but Wayland somehow.
gollark: Gnome and KDE had EGLStreams anyway.
gollark: Very exciting for all 3 Wayland users.
gollark: Of course, since last year they *finally* support GBM!
gollark: https://tenor.com/view/linus-torvalds-linus-nvidia-fuck-you-gif-19475186
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.