Flaming Berserker (5e Equipment)
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Weapon (greataxe or greatsword), rare (requires attunement by a barbarian or fighter) You gain a +1 bonus to attack and damage rolls made with this magic weapon. While you are holding this weapon, you can use an action to speak the command word to cause the weapon to burst into flames for 1 minute. During this period, you gain a +1 bonus to attack and damage rolls made with weapon. Additionally, when you hit a creature with the flaming weapon, the target takes an additional 1d12 fire damage. The flame does not damage or otherwise harm you. The flame vanishes after 1 minute or when the weapon is removed from your hand. Once you use the weapon's property, you cannot use it again until the next dawn. |
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