Feral Human (5e Creature)
Feral Human
Medium humanoid (human), chaotic evil Armor Class 13
Senses passive Perception 9
ACTIONSClub. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
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Humans gone more than mad, as their minds are effectively gone and nothing is left of them but an urge to kill anything that moves. They hate and despise ordinary humans, as they remind them of what they once were, and what they have become. |
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gollark: https://aphyr.com/posts/341-hexing-the-technical-interview
gollark: So you can write raw JVM code from memory on demand, of course.
gollark: No.
gollark: How are they doing MIMO over *powerlines*?
gollark: For a good* and not bad** backup connection, you could always use one (well, two) of those cheap packet radio modules.
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