Feral Human (5e Creature)

Feral Human

Medium humanoid (human), chaotic evil


Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 10 (+0) 6 (-2) 9 (-1) 7 (-2)

Senses passive Perception 9
Languages understands Common but can't speak it
Challenge 1/4 (50 XP)


ACTIONS

Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.


Humans gone more than mad, as their minds are effectively gone and nothing is left of them but an urge to kill anything that moves. They hate and despise ordinary humans, as they remind them of what they once were, and what they have become.


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gollark: https://aphyr.com/posts/341-hexing-the-technical-interview
gollark: So you can write raw JVM code from memory on demand, of course.
gollark: No.
gollark: How are they doing MIMO over *powerlines*?
gollark: For a good* and not bad** backup connection, you could always use one (well, two) of those cheap packet radio modules.
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