Fearless (5e Creature)

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Fearless

Large celestial (dominion), lawful good


Armor Class 18 (natural armor)
Hit Points 231 (22d10 + 110)
Speed 50 ft., fly 50 ft.


STR DEX CON INT WIS CHA
22 (+6) 15 (+2) 21 (+5) 15 (+2) 18 (+4) 17 (+3)

Saving Throws Con +10, Wis +9, Cha +7
Skills Athletics +11, Perception +9
Damage Resistances radiant; bludgeoning, piercing and slashing damage from nonmagical attacks
Damage Immunities lightning
Condition Immunities charmed, exhaustion, frightened
Senses truesight 120 ft., passive Perception 19
Languages all, telepathy 120 ft.
Challenge 15 (13000 XP)


Angelic Lightning Weapons. The fearless' weapon attacks are magical. When the fearless hits with any weapon, the weapon deals an extra 2d8 lightning damage and 2d8 radiant damage (included in the attack).

Keen Hearing and Smell. The fearless has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Electrified Body. An evil-aligned creature that touches the fearless or hits it with a melee attack while within 5 feet of it takes 10 (3d6) lightning damage.

Magic Resistance. The fearless has advantage on saving throws against spells and other magical effects.

ACTIONS

Multiattack. The fairness makes one electric claw attack and one electric bite attack, or it makes two electric stinger attacks.

Electric Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 9 (2d8) lightning damage and 9 (2d8) radiant damage. If the target is a Large or smaller creature, it is grappled (escape DC 19). Until this grapple ends, the fearless can bite only the grappled creature and has advantage on attack rolls to do so.

Electric Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 9 (2d8) lightning damage and 9 (2d8) radiant damage.

Electric Stinger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage plus 9 (2d8) lightning damage and 9 (2d8) radiant damage.

Lightning Breath (Recharge 5-6). The fearless exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.


Fearless (seen at top)(Source)

Fearless are classified as dominions, the fourth rank amongst the hierarchy of angels. Controlling the lightning feared by many as the instrument of divine justice, fearless make known the majesty of the gods to the masses. It is said that almost all of the naturally occurring lightning in the world is a result of the actions of these angels. It is also said that divine wrath against gluttons is released in the lightning's flash, as the thunder signals Heaven's roar.


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gollark: `goto erase-hard-drive`
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