Face Monster (5e Creature)

Face Monster

Medium monstrosity, lawful evil


Armor Class 13 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 15 (+2) 8 (-1) 12 (+1) 5 (-3)

Senses passive Perception 11
Languages Deep Speech plus one other language (usually Common)
Challenge 1 (200 XP)


Blood Frenzy. The face monster has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Keen Smell. The face monster has advantage on Wisdom (Perception) checks that rely on smell.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.


Many misguided people have made the horrific mistake of raising the brain of Cthulhu to the level of a deity – conducting living sacrifices to it to placate the monstrosity or seek its favor. It gladly consumes these bodies, becoming one with them and producing terrifying beings, who lose the ability to feel and blindly follow the hive mind.
Face monsters are the result of humanoids who have sacrificed their bodies, willingly or unwillingly, becoming unfeeling, hungry mutations. Their mouths are large enough to devour all things, and their eyes are milky and dim.


Back to Main Page 5e Homebrew 5e Creatures

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Terraria franchise, and/or include content directly affiliated with and/or owned by 505 Games. D&D Wiki neither claims nor implies any rights to Terraria copyrights, trademarks, or logos, nor any owned by 505 Games. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
gollark: PotatOS's privacy policy has been updated. All -0.776 users should be sure to review the changes available within the `license` program (be sure to run `upd` first).
gollark: Is it? Why?
gollark: *Virtual* microphone, so it wouldn't go over audio hardware at all.
gollark: It's much easier and less bad to just create a virtual microphone and stream audio frames to it.
gollark: I just virtualize it, which is much less hassle.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.