Enspell (5e Spell)

Choose one damage type from acid, cold, fire, lightning, and thunder. Upon casting this spell, any or all creatures you choose within 15 feet of you have their weapons infused with magical energy corresponding to that damage type. For the duration, the affected creatures' weapons are magical, and on a hit deal an extra 1d6 damage of the type you chose. Any affected weapon loses this property if loses contact with the affected creature.

Enspell
4th-level transmutation
Casting time: 1 action
Range: Self (15 feet)
Components: V, S, M (spell focus)
Duration: Concentration, up to 1 minute

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for every two slot levels above 4th.


Back to Main Page 5e Homebrew Spells Cleric
Back to Main Page 5e Homebrew Spells Druid
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.