Energy Shield (3.5e Feat)
Energy Shield [Psychic]
3e Summary::
Prerequisite: Psychic Ability, Psychokinesis, 7 or more ranks in the Telekinetic Shield skill
Benefit: You can harmlessly dissipate energy damage you might otherwise suffer. Make a Fortitude saving throw with a DC equal to 10 plus the damage dealt. Success means you take no damage. If the save fails, you take full damage.
You have the ability to psychokinetically shield yourself from harmful energy. Time: Energy Shield is used as a reaction. Strain: 0.
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gollark: Plus OH CTHULU THE NETWORK LOAD.
gollark: Distributed computing is hard enough when all the computers are trustworthy.
gollark: Well, I would prefer to run lower mod count for the sake of TPS.
gollark: There are alternative servers but none which work with Forge mods.
gollark: <@451887563603574784> Also, stuff other than network matters. MC is unoptimized and eats tons of RAM and CPU.
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