Elementalist (3.5e Optimized Character Build)
Introduction
<- a D&D super skrull without the shapeshifting ->
References
<- 3.5e rules/3.5e monster manual->
Game Rule Components
Items
<- stone ctrl ,bowl smmn ,censer smmn ,brazier smmn ->
Progression
Starting Ability Scores (Before Racial Adjustments): <- as human ->
Race (humans,dwarves and elves ):
Starting Racial Traits:
ECL | Class/HD/LA | Base Attack Bonus |
Saving Throws | Feats | Class Features |
Special | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
2nd | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
3rd | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
4th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
Other Components
<- can summon elemental attacks ->
Highlights
<- cant get through a door turn to water and flow under it cant cross a chasme turn to air and float over it->
Munchkin-Size Me
<- orcs and halflings can also be elementalists ->
Side Notes
<- created when four mages used elemental summoning methods on a fighter and it when wrong! ->
Limitations
<- in dugeons with imovable stone doors and deep chasmes->
DM Counters
<- If needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. ->
Miscellaneous
<- can combine two elements into one attack. ->
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