Druddigon (5e Creature)

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Pokémon franchise, and/or include content directly affiliated with and/or owned by Creatures Inc., Game Freak, and Nintendo. D&D Wiki neither claims nor implies any rights to Pokémon copyrights, trademarks, or logos, nor any owned by Creatures Inc., Game Freak, and Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Druddigon

Medium dragon, any alignment


Armor Class 16 (natural armor)
Hit Points 97 (13d8 + 39)
Speed 30 feet, burrow 5 ft.


STR DEX CON INT WIS CHA
18 (+4) 11 (+0) 17 (+3) 12 (+1) 13 (+1) 8 (-1)

Skills Perception +4
Damage Vulnerabilities cold
Damage Resistances fire, lightning
Senses darkvision 60 ft., passive Perception 14
Languages Draconic, Terran, understands common but doesn’t speak.
Challenge 5 (1,800 XP)


Sheer Force. The druddigon deals an additional 5 damage on each attack it makes (included in attacks).

Mold Breaker. The druddigon's attacks ignore damage resistance.

ACTIONS

Multiattack. The druddigon makes two attacks, one with its Bite and one with its Dragon Claw.

Crunch. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 9) piercing damage.

Dragon Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (1d8 + 9) slashing damage.

Glare. One creature that the druddigon can see within 60 feet of it must succeed on a DC 14 Wisdom saving throw or be paralyzed for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect.

REACTIONS

Rough Skin. If a creature hits the the druddigon with a melee attack, it can use its reaction to deal 7 (2d6) slashing damage to the attacker.


Back to Main Page 5e Homebrew 5e Creatures

gollark: That would be good, you should do that.
gollark: Which problem is this?
gollark: That would be mean.
gollark: They can't actually convert all their "net worth" to money instantly or possibly at all, and I don't think most problems are easy to solve just by using vast amounts of money on them.
gollark: What are you meant to do with it? Swim in it?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.