Dragonite (5e Creature)
Dragonite
Large dragon, any alignment Armor Class 17 (natural armor)
Senses darkvision 60 ft., passive Perception 13
Inner Focus. The dragonite has advantage on saving throws against being charmed or frightened. Shed Skin. The dragonite has advantage on saving throws to end effects currently active on itself. Innate Spellcasting. The dragonite's spellcasting ability is Wisdom (spell save DC 18). It can innately cast gust of wind and wall of water at will, requiring no components. Magic Weapons. The dragonite's weapon attacks are magical. Outrage (Recharges after a Short or Long Rest). As a bonus action, the dragonite can enter a rage at the start of its turn. The rage lasts for 1 minute or until the dragonite is incapacitated. While raging, the dragonite gains the following benefits:
ACTIONSMultiattack. The dragonite makes two dragon tail attacks. Dragon Tail. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 18 (4d6 + 6) bludgeoning damage, or 22 (4d6 + 10) bludgeoning damage while raging. REACTIONSMultiscale. When the dragonite takes damage from any source, it can use its reaction to grant itself resistance to the damage. This resistance begins before the dragonite takes the damage, and ends when it uses this feature again. |
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