SRD:Double Weapon
Double Weapons
Dire flails, dwarven urgroshes, gnome hooked hammers, orc double axes, quarterstaffs, and two-bladed swords are double weapons. A character can fight with both ends of a double weapon as if fighting with two weapons, but he or she incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.
The character can also choose to use a double weapon two handed, attacking with only one end of it. A creature wielding a double weapon in one hand can’t use it as a double weapon—only one end of the weapon can be used in any given round.
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons
gollark: I calculated that when I was trying to stop myself datahoarding.
gollark: 8p/GB even for *flash*.
gollark: Storage is cheap. Ish.
gollark: So why do you not have a cool folder with cool files like that?
gollark: Do you have any ***COOL*** files?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.