Doom Gate (3.5e Spell)
The caster makes a 10 ft. radius planar gate to the Abyss that appears underneath the target, and sucks him and everyone within the spell's radius into the Abyss. The targets appear directly in front of a balor. If they survive against the balor for 10 minutes, or kill it, they will be transported back to the Material Plane to where they were, or the closest empty space.
Conjuration (Teleportation) [Evil, Chaotic] | |
Level: | Sor/Wiz 8 |
---|---|
Components: | V, S, M |
Casting time: | 1 standard action |
Range: | 30 ft. |
Area: | 10 ft. radius |
Duration: | 10 min. |
Saving Throw: | Will negates |
Spell Resistance: | No |
Material Component: Ghoul Dust (The remains of a disintegrated or incinerated ghoul), the caster's blood.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Sorcerer/Wizard
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.