Disarmament (3.5e Spell)
A violent stream or cone of magical energy blasts forth from your palm when this spell is cast, wresting the weapons away from those caught in its area of effect. If a creature fails its saving throw all weapons on its person are teleported away to land at the caster’s feet.
Conjuration (Teleportation) | |
Level: | Sorcerer/Wizard 4, Warmage 4 |
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Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Area: | Stream |
Duration: | 1 round/4 levels of caster +1 level |
Saving Throw: | Reflex negates |
Spell Resistance: | No |
Material Component: A small silver sword replica worth at least 100 gp.
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