Descent (5e Spell)

A creature you can see in range must make a Strength saving throw. On a failure, it is abruptly pulled down towards the ground, if the creature is subject to gravity. An airborne creature or a creature in a fluid immediately descends 20 feet, and if it hits ground takes 1d6 bludgeoning damage for every 10 feet fallen. A creature on the ground takes 1d6 bludgeoning damage.

Descent
Transmutation cantrip
Casting time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous

The amount of distance fallen increases by 10 feet when you reach 5th level (30 feet), 11th level (40 feet), and 17th level (50 feet). The damage a creature on the ground takes increases by 1d6 at 5th level (2d6), 11th level (3d6), and 17th level (4d6).



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