Death Coil (5e Spell)

A blast of unholy energy snakes its way toward a creature within range, attempting to constrict it. The target must succeed on a Strength saving throw or be restrained until the end of its next turn. A creature restrained in this manner takes 2d6 necrotic damage at the start of its turn.

Death Coil
1st-level necromancy
Casting time: 1 action
Range: 60 feet
Components: V, S
Duration: Concentration, 1 round

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the target is restrained for an additional round for every two spell levels above 1st.

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