Death Coil (5e Spell)
A blast of unholy energy snakes its way toward a creature within range, attempting to constrict it. The target must succeed on a Strength saving throw or be restrained until the end of its next turn. A creature restrained in this manner takes 2d6 necrotic damage at the start of its turn.
1st-level necromancy | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | V, S |
Duration: | Concentration, 1 round |
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the target is restrained for an additional round for every two spell levels above 1st.
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