Death (5e creature)
Death
Medium undead, neutral Armor Class 30 (natural armor)
Saving Throws Strength+100, Dexterity +100, Constitution +100,Intelligence +100, Wisdom +100, Charisma +100 Legendary resistance (25/Day). If death fails a saving throw he may choose to succeed instead. Shift shape. Death transforms into any creature or object. His stats are the same in any form except for his actions and legendary actions witch are replaced by the ones of he’s new form. Super magic weapons. Deaths weapons overcome all damage immunities and resistances of living things. They are also magical for the purpose of overcomeing immunities and resistances of other things. Innate spellcasting. Deaths innate spellcasting ability is wisdom (save DC 53 +45 to hit). He can innately cast the following spells requiring no components: ACTIONSDeath scythe. Melee Weapon Attack: +55 to hit, reach 10 ft., one target. Hit: 15 (1d10+10) slashing damage plus 505 (50d100) necrotic damage DIE. The target must succeed on a DC 53 Wisdom save or die.
LEGENDARY ACTIONS
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Death is most commonly seen as a skeleton with a scythe and a black cloak. He might take other forms if he wants to but that is his preffered form. He never does anyting that doesn’t benefit the gods or himself. |