Death's Door (3.5e Spell)

This spell halts a creature on the brink of death. While the spell lasts, the target can survive with up to –20 hit points, instead of the usual –10. If the target of this spell is normally destroyed before this threshold (if they are undead, for example), they gain the ability to survive at negative hit points while the spell is in effect. If cast on a target that is already at negative hit points but that has not died yet, the target immediately stabilizes.

Death's Door
Necromancy
Level: Bnd 1, Sorcerer/wizard 1
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 round/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Death’s door does not heal a creature, so a subject at or below –10 hit points (or below 0 hit points in the case of constructs or undead) when the spell ends dies.



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