Dear (5e Creature)

Dear

Small celestial (angel), lawful good


Armor Class 14 (natural armor)
Hit Points 18 (4d6 + 4)
Speed 0 ft., fly 40 ft.


STR DEX CON INT WIS CHA
7 (-2) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 12 (+1)

Damage Resistances radiant; bludgeoning, piercing and slashing damage from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened
Senses darkvision 60 ft., passive Perception 9
Languages Celestial, Common
Challenge 1/4 (50 XP)


Flock Tactics. The dear has advantage on an attack roll against a creature if at least one of the dear's allies is within 5 feet of the creature and the ally isn't incapacitated.

Shield of Decorum. If there are at least five decorations within 5 feet of the dear, it can project a protective barrier around itself, increasing its AC by +5. While this shield is active, the dear gains a +2 bonus to its energy ball's damage rolls (included in the attack). This shield disperses if the dear is still struck by an attack, or if the dear loses too many decorations to maintain it.

ACTIONS

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Energy Ball. Ranged Spell Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) force damage, or 6 (1d8 + 2) force damage while there are at least five decorations within 5 feet of the dear.


Dear (Source)

With limited spiritual powers, this angel is spotted comparatively frequently within the physical, human world. Dears, with their dignified faces, are surrounded by the countless childlike faces of their decorations. They capriciously fire arrows as their smaller counterparts swarm their enemies. It is said that one of their arrows, shot through the heart of a believer, can be as infatuating as the goddess of love.

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