Dark Cloud Undead (3.5e Template)

One or more images on this page are unattributed. Please include on this page the name of the artist or copyright holder, in addition to a link to the artist's website if available and appropriate. If you own this image, or it is covered by public domain, consider uploading the image to D&D Wiki. If the source of the image cannot be located or the copyright holder wishes for the image to not be on this page, then remove the image. For more information on copyright law, see D&D Wiki:Copyrights.

Edit this Page | All pages with an unattributed image

Dark Cloud Undead

Black smoke pours forth from the Black Cloud Undead...

When spell energy is left around for a long time, strange things may occur. Odd wild effects may spring up, or perhaps living spells as the magic manifests in a physical ooze. And sometimes, in the case of necromatic energy, the spell manifests as a black miasma of evil which haunts an area, tainting everything inside it with its cold necrotic touch. Areas inhabited by a Dark Cloud are always surrounded in swirling black mists which provide anywhere from 0% to 50% concealment, depending on how close one is to the source of the magical miasma. 3e Summary::Those who die in the tainted zone rise as Dark Cloud undead, usually zombies, imbued of necromantic intelligence and unholy strength.

Creating a Dark Cloud Undead

This is an inherited template on the creation of the undead within the zone. It can be applied to any corporeal undead.

Special Qualities

The Dark Cloud Undead gains a local empathy with all other Dark Cloud Undead in the area, that allows them to know the general state and condition of their fellow undead. As such, Dark Cloud Undead, even mindless ones, can often coordinate themselves in attacks. If intelligent undead are among the batch, they can lead the mindless ones, effectively granting them the intelligence score of the smartest undead among them, for the purposes of tactics. This is an (Ex) ability.

In addition, Dark Cloud Undead cannot be slain for good. When defeated, a Dark Cloud undead will rise again in 1d4 minutes, as long as their body remains intact. Undead whose body has been dismembered beyond repair, disintegrated, or destroyed by turning do not rise again. This is a (Su) ability.

Abilities

+4 Str, +4 Dex.

Environment

Graveyards, battlefields, and places of strong magic.

Organization

A Dark Cloud undead is never alone, they are legion, and they surround the source of the miasma, inherently protective of it. The source varies, sometimes an object, sometimes a Dark Cloud creature which acts as a hub, but whatever the case, it was the magical cause of the problem in the first place, and is always surrounded by thick black smoke. As such, if a Dark Cloud undead itself, add 50% concealment which cannot be pierced by darkvision, but can be bypassed by things which bypass magical darkness.

If the source of the miasma is destroyed, the Dark Cloud zombies remain but no more will be created.

Challenge Rating

+???

Alignment

Any evil, usually neutral evil.

Level Adjustment

-



Back to Main Page 3.5e Homebrew Creatures Templates

gollark: I guess so.
gollark: You kind of have to go off them to find any useful information other than "wait till the timer runs down and give it views".
gollark: It's probably because of our exclusion from the ridiculous "don't talk about NDs" rule on the forums.
gollark: I was hoping my hatchery would help, but noooo...
gollark: Feesh, I think, got an IOU for 72 ash/boreal hatchlings for an ND, which is on the same rarity level as a 2G prize, right?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.