Dalgyreth the Unholy (5e Creature)

Dalgyreth the Unholy

Giant monstrosity, chaotic evil


Armor Class 13
Hit Points 123 (10d10 + 5)
Speed 10 ft.


STR DEX CON INT WIS CHA
12 (+1) 9 (-1) 16 (+3) 10 (+0) 9 (-1) 8 (-1)

Damage Vulnerabilities Magic
Damage Resistances Fire
Damage Immunities Necrotic
Condition Immunities Frightened, Charmed
Senses passive Perception 2
Languages speaks undercommon, but probably doesn't have that nice a voice anyway...
Challenge 6 (2,300 XP)


Sluggish Endeavor In the presence of this creature, any target feels like utter death, every movement made feels like a hopeless wretch of misery and effort. All target's speed is halved, they take disadvantage on attack rolls, and, if the creature if within 5 feet, targets become overwhelmed with instant exhaustion to the point of collapsing to the floor, targets will lose all motivation.

Last Twitch of Death If Dalgyreth the Unholy is about to die, it must roll a 14 DC Wisdom save. If failed, Dalgyreth will explode, producing a circular wave of necrotic energy, about 15 ft. of circumference, whoever is in this circle at the time, will take 4d12 necrotic damage

ACTIONS

Mega Bite Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (2d12 + 3) piercing damage.

Release the Dead Ranged Weapon Attack: each has +1 to hit, reach 15ft., all targets. Hit: 15 (1d10 + 5) Necrotic damage.



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gollark: UTF-16 strings, interestingly enough.
gollark: Bee shadow hazards.
gollark: Shadow hazards, I mean.
gollark: Wow, the GTech™ apioumbrahazards worked!
gollark: This is why we should write English ASTs directly.
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