Cryolophosaurus (5e Creature)

Cryolophosaurus

Medium beast, unaligned


Armor Class 13 (natural armour)
Hit Points 26 (4d8 + 8)
Speed 60 ft.


STR DEX CON INT WIS CHA
10 (+0) 17 (+3) 14 (+2) 2 (-4) 12 (+1) 5 (-3)

Saving Throws Dex +5
Skills Perception +5, Stealth +7
Damage Vulnerabilities fire
Damage Resistances cold
Senses passive Perception 15
Languages
Challenge 1 (200 XP)


Snow Camouflage. The cryolophosaurus has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Pack Tactics. The cryolophosaurus has advantage on an attack roll against a creature if at least one of the cryolophosaurus's allies is within 5 feet of the creature and the ally isn't incapacitated.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.


McBlackneck Source

The cryolophosaurus is a predator who prowls in cold arctic climates. The cryolophosaurus attacks normally in packs of two to five but sometimes the packs can be as large as thirteen members. The cryolophosaurus is covered in feathers all the way down to its toe claws which is for protection from the cold climate and for camouflage with the snow and trees.


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gollark: Maybe if computers get really fast in a few decades someone will actually try and do that.
gollark: Neat!
gollark: CC-as-implemented isn't actually Turing-complete, since it has limited RAM.
gollark: Strange.
gollark: Though I'm not sure if that would work for *you*, the player, as they might be relative to something.
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