Creeper of Cthulhu (5e Creature)
Creeper of Cthulhu
Small aberration, unaligned Armor Class 11 (natural armor)
Skills Perception +2 Hive Mind. While the creeper is in range of the telepathy of a brain of Cthulhu, whenever it hits a creature with a melee attack, roll a d6 and consult the table below. The target is affected as shown until the end of its next turn. 1-2. The target is blinded. ACTIONSSlam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
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A large, disembodied eyeball with orange sclera and angrily pulsing veins. Manipulated by the brain of Cthulhu, creepers serve as its eyes and orbit around it for defense in numbers. |
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