Creeper's Sun (5e Equipment)
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Creeper's SunPrice per dose: 2,000 gp A creature subjected to this poison must succeed on a DC 18 Constitution saving throw or become petrified. On a successful save, the creature instead petrifies over the course of 1 week, losing 5 ft of movement speed per day until petrified. Another creature may attempt a DC 25 medicine check to make an antidote. |
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