Crash and Burn (5e Spell)
When you cast this spell choose a creature or point that you can see within range. You launch your self forward in a line to the point you selected with a blast of fire, each creature caught in the line must make a Dexterity saving throw or take 5d6 fire damage, half on save. Once you reach the point you selected, you take 2d4 Bludgeoning damage from the force of the blast.
2nd-level Evocation | |
Casting time: | 1 action |
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Range: | 30ft |
Components: | V, S |
Duration: | Instantaneous |
At Higher Levels. When you cast this spell using a spell slot of 3 or higher the damage increases by 1d6, the range of the spell also increases by 10 feet for every 2 slots higher than 2. The damage you take increases by 1d4 for every spell slot above 2 used to cast this spell.
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