Counterspell Immunity (3.5e Spell)
A creature enchanted with counterspell immunity becomes temporarily immune to the effects of one specific spell. At the time of casting, the caster must name the spell to counter; the spellcaster must know it or have it in a spellbook or scroll.
Abjuration | |
Level: | Sor/Wiz 4 |
---|---|
Components: | V, S (see text) |
Casting time: | 1 round |
Range: | Touch |
Target: | One creature |
Duration: | One day/level (D) or until discharged (see text) |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
Once the target becomes affected by the named spell, the effects of the spell is suppressed for 1d6 rounds + 1 round per caster level. If the spell could be turned back on the caster by a spell turning spell, there is a 1% chance that this happens per caster level of the caster of counterspell immunity.
A creature can only be affected by a single instance of counterspell immunity at a time.
Casting counterspell immunity requires the same focus, material and xp cost as the spell to be countered.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Sorcerer/Wizard