Counterspell Immunity (3.5e Spell)

A creature enchanted with counterspell immunity becomes temporarily immune to the effects of one specific spell. At the time of casting, the caster must name the spell to counter; the spellcaster must know it or have it in a spellbook or scroll.

Counterspell Immunity
Abjuration
Level: Sor/Wiz 4
Components: V, S (see text)
Casting time: 1 round
Range: Touch
Target: One creature
Duration: One day/level (D) or until discharged (see text)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Once the target becomes affected by the named spell, the effects of the spell is suppressed for 1d6 rounds + 1 round per caster level. If the spell could be turned back on the caster by a spell turning spell, there is a 1% chance that this happens per caster level of the caster of counterspell immunity.

A creature can only be affected by a single instance of counterspell immunity at a time.

Casting counterspell immunity requires the same focus, material and xp cost as the spell to be countered.



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