Continuous Inflict Wounds (3.5e Spell)

When laying your hand upon a creature, you channel negative energy that deals 1d8+1 points of damage per round for a number of rounds equal to your caster level (max 10).

Inflict Continuous Wounds
Necromancy
Level: Cleric 5
Components: V, S
Casting time: 1 Sandard action
Range: Touch
Target: Subject touched
Duration: See text
Saving Throw: Will half
Spell Resistance: Yes

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.



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