Continuous Cure Wounds (3.5e Spell)
When laying your hand upon a living creature, you channel positive energy that cures 1d8+1 points of damage every round for a number of rounds equal to your caster level (max 10).
Conjuration (Healing) | |
Level: | Cleric 5 |
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Components: | V, S |
Casting time: | 1 Standard action |
Range: | Touch |
Target: | Subject touched |
Duration: | See text |
Saving Throw: | Will half (harmless); see text |
Spell Resistance: | Yes (harmless); see text |
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
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