Consumer (5e Creature)
Consumer
Large aberration, chaotic neutral (50%) or chaotic evil (50%) Armor Class 19 (natural armor)
Saving Throws Wisdom +11, Charisma +9 ACTIONSMultiattack. The consumer makes six bite attacks. Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (3d8 + 3) piercing damage. REACTIONSAcidic Slime. If a creature misses the consumer with a melee attack while within 10 feet of it, it must succeed on a DC 18 Dexterity saving throw or take 5 (1d10) acid damage. |
Consumers are six-foot orbs with a single eye and a large tooth-filled maw surrounded by six, five-foot long flexible stalks ending in smaller mouths. |
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