Conjure Glass Eye (5e Spell)
You summon up to 4 glass eyes at an unoccupied space within range. These glass eyes are friendly to you and obey your commands. You can spend a turn to command the glass eyes to watch from any point within 5 miles from you. They will try and hide from anything they encounter and will relay to you anything they see. If you move more than 5 miles away from them, they try to stay within 5 miles of you. If they cannot, they become a glass marble worth 100 GP.
4th-level Conjuration | |
Casting time: | 1 hour |
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Range: | 150 ft |
Components: | V, S, M (One glass marble worth 100 GP for each glass eye summoned) |
Duration: | Until dismissed |
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher you may create 2 additional glass eyes for each slot level above the first.
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