Combat Nab (5e Spell)
Upon casting Combat Nab, the caster can move their full movement as if disengaging, and grab one small thing from a target that is not well attached, if they move within 5 feet during their move. For example a button, tassel, small hat, a lock of hair, one coin, one gem etc. Generally if it can quickly and easily be snipped off with scissors or is not attached, it can be nabbed. The target may roll a saving throw against Dexterity to avoid losing the item. This cantrip may not be used to grab a held object, piece of armor, or body part, or anything exceeding 1/2 pound. Only one object may be nabbed.
Transmutation cantrip | |
Casting time: | 1 action |
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Range: | Self |
Components: | V,S |
Duration: | 1 round |
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