Claws of the Bebilith (3.5e Equipment)

Claws of the Bebilith: These gauntlets give the wielder claws that do 1d10 damage (1d8 if you are small), as well as 1d6 con/1d6 con poison every other round.

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This page is incomplete and/or lacking flavor. Reason: Missing market price, creation costs, weight; CL 6 seems really low for the huge poison damage it causes.


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Web (Ex): A PC wearing these gloves can throw a web up to four times per day. This is similar to an attack with a net but has a maximum range of 30 feet, with a range increment of 10 feet. This attack is effective against targets of up to Large size. The web anchors the target in place, allowing no movement.

An entangled creature can escape with a DC 24 Escape Artist check or burst the web with a DC 24 Strength check. The check DCs are Constitution-based. The web has 14 hit points and hardness 0. There is a 75% chance that the webbing will not burn if any sort of fire is applied to it (check each round).

Moderate Enchantment;CL 6; Must be chaotic ebil and have either spoken to or killed a bebiloth.


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