Cinnamologus (5e Creature)

Cinnamologus

Medium beast, unaligned


Armor Class 14 (natural armor)
Hit Points 22 (5d8)
Speed 10 ft., fly 60 ft.


STR DEX CON INT WIS CHA
9 (-1) 16 (+3) 11 (+0) 3 (-4) 14 (+2) 6 (-2)

Skills Perception +4
Senses passive Perception 14
Languages
Challenge 1 (200 XP)


Flyby. The cinnamologus doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Sight. The cinnamologus has advantage on Wisdom (Perception) checks that rely on sight.

ACTIONS

Multiattack. The cinnamologus makes two talon attacks.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.

Spice Blast (Recharge 6). The cinnamologus creates a cloud of spice in a 20-foot radius sphere centered on itself. This area is heavily obscured, and each creature which needs to breathe within it must succeed on a DC 13 Constitution saving throw or begin coughing and become unable to breathe. A creature affected in this way is incapacitated and suffocating. As long as it is conscious, a creature can repeat the saving throw at the end of each of its turns, ending the effect on it on a success. The cloud lasts 3 rounds, and can be dispersed by a moderate wind.


A large, vibrantly colored raptor. Also known as cinnamon birds, cinnamologus are most well known for their nests, which are built from mud, cinnamon sticks, and other spices on the sides of tall cliffs. They are coveted for the quality and variety of the spices they use, flying vast distances to gather from undiscovered or hidden groves, but would-be looters are usually deterred by the sheer rock walls leading up to the nest.
Cinnamologus are sometimes misidentified as phoenixes by travelers due to their size, coloration, and especially the burning, pungent powder they defend themselves with.


Back to Main Page 5e Homebrew 5e Creatures

gollark: The drones don't have the ability to attain useful data.
gollark: The *maths* is easy.
gollark: The limits on this are drone sensors, not maths.
gollark: It could try going up if it hits an obstruction, or you could just make it stay a large amount above the waypoints and factor this in when creating the path tables.
gollark: When you want to go from A to B, you whatever first search waypoint paths from A to B, then at each waypoint check the position of the next one and fly to it.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.