Charged Weapon (5e Spell)
You can charge your weapons with magical energy.
You empower yourself with arcane energy. Until the spell ends, your weapon attacks deal an extra 1d6 force damage on a hit.
1st-level Evocation | |
Casting time: | 1 bonus action |
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Range: | Self |
Components: | V,S |
Duration: | Concentration, up to 1 minute |
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