Celestial Dire Lion (3.5e Creature)
Celestial dire lions are patient hunters, just like their smaller mundane cousins, but apt to take on bigger prey.
Celestial Dire Lion | |
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Size/Type: | Large Magical Beast (Extraplanar) |
Hit Dice: | 8d8+24 (60 hp) |
Initiative: | +2 |
Speed: | 40 ft. (8 squares) |
Armor Class: | 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 |
Base Attack/Grapple: | +6/+17 |
Attack: | Claw +13 magic melee (1d6+7) |
Full Attack: | 2 claws +13 magic melee (1d6+7) and bite +7 magic melee (1d8+3) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Smite evil, improved grab, pounce, rake 1d6+3 |
Special Qualities: | Low-light vision, scent, Darkvision 60 ft., Resistance to acid, cold, and electricity 10, Spell Resistance 13, Damage Reduction 5/magic |
Saves: | Fort +9, Ref +8, Will +7 |
Abilities: | Str 25, Dex 15, Con 17, Int 3, Wis 12, Cha 10 |
Skills: | Hide +2*, Listen +7, Move Silently +5, Spot +7 |
Feats: | Alertness, Run, Weapon Focus (claw) |
Environment: | Warm plains in any good-aligned plane |
Organization: | Solitary, pair, or pride (6–10) |
Challenge Rating: | 7 |
Treasure: | None |
Alignment: | Always good (any) |
Advancement: | 9–16 HD (Large); 17–24 HD (Huge) |
Level Adjustment: | — |
Celestial dire lions grow to be up to 15 feet long and weigh up to 3,500 pounds.
Combat
A celestial dire lion attacks by running at prey, leaping, clawing and biting as it rakes with its rear claws. It often jumps onto creatures larger than itself.
A celestial dire lion's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
Smite Evil (Su): Once per day a celestial creature can make a normal magic melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Improved Grab (Ex): To use this ability, a celestial dire lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a celestial dire lion charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +12 damage 1d6+3 magic melee.
Skills: Celestial dire lions have a +4 racial bonus on Hide and Move Silently checks. It should be noted (*) that in areas of tall grass or heavy undergrowth the Hide bonus improves to +8.
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