Celestial Dire Lion (3.5e Creature)

Celestial dire lions are patient hunters, just like their smaller mundane cousins, but apt to take on bigger prey.

This is a featured article!
Celestial Dire Lion
Size/Type: Large Magical Beast (Extraplanar)
Hit Dice: 8d8+24 (60 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple: +6/+17
Attack: Claw +13 magic melee (1d6+7)
Full Attack: 2 claws +13 magic melee (1d6+7) and bite +7 magic melee (1d8+3)
Space/Reach: 10 ft./5 ft.
Special Attacks: Smite evil, improved grab, pounce, rake 1d6+3
Special Qualities: Low-light vision, scent, Darkvision 60 ft., Resistance to acid, cold, and electricity 10, Spell Resistance 13, Damage Reduction 5/magic
Saves: Fort +9, Ref +8, Will +7
Abilities: Str 25, Dex 15, Con 17, Int 3, Wis 12, Cha 10
Skills: Hide +2*, Listen +7, Move Silently +5, Spot +7
Feats: Alertness, Run, Weapon Focus (claw)
Environment: Warm plains in any good-aligned plane
Organization: Solitary, pair, or pride (6–10)
Challenge Rating: 7
Treasure: None
Alignment: Always good (any)
Advancement: 9–16 HD (Large); 17–24 HD (Huge)
Level Adjustment:
A celestial dire lion on a vantage point in deep fog.

Celestial dire lions grow to be up to 15 feet long and weigh up to 3,500 pounds.

Combat

A celestial dire lion attacks by running at prey, leaping, clawing and biting as it rakes with its rear claws. It often jumps onto creatures larger than itself.

A celestial dire lion's natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Smite Evil (Su): Once per day a celestial creature can make a normal magic melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.

Improved Grab (Ex): To use this ability, a celestial dire lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Pounce (Ex): If a celestial dire lion charges, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +12 damage 1d6+3 magic melee.

Skills: Celestial dire lions have a +4 racial bonus on Hide and Move Silently checks. It should be noted (*) that in areas of tall grass or heavy undergrowth the Hide bonus improves to +8.



Back to Main Page 3.5e Homebrew Creatures CR 7

gollark: æææææææææ why no superscripts
gollark: However, PotatOS Things do not intentionally collect various categories of information, including but not limited to political/religious/sociological opinions, biometric data, more than 3%1 of users’ genetic code or epigenetic information, health data, infectious memes, trade union membership status, Microsoft Windows™ usage, the Unicode character λ, Adobe Flash Player2™ settings, browser history, or age.
gollark: I doubt it.
gollark: I can't really be bound by a ToS I can't actually read. Meanwhile, the potatOS privacy policy (v1.1.1.1.1.1.1.1) is publicly readable.
gollark: Where can I *read* the tOS ToS?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.