Catch (5e Variant Rule)

Catch

If you fall, you can use your reaction to catch yourself, roll out of the fall, or otherwise redirect the force of the landing. Make a Dexterity (Acrobatics) check with a DC equal to the distance fallen in feet. On a success, you take half damage from the fall.


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gollark: You have 5 weeks. I will set a reminder.
gollark: Yes.
gollark: Train a neural network to procedurally generate trains.
gollark: Ah, yes.
gollark: Paradox left? Is this related to the charizard incident?
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