Cardinal (5e Creature)
Cardinal
Tiny beast, unaligned Armor Class 11
Skills Perception +4, Performance +4 ACTIONSBeak. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 piercing damage. Winter Tune. Once per turn, the cardinal can use an action to have a creature within a 15-foot radius make a DC 15 Charisma saving throw or become charmed until the end of their next turn. The targeted creature must be capable of hearing in order for this feature to take effect. Creatures that are affiliated with the cold element receive a penalty to this saving throw equal to the cardinal's Charisma modifier.
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Cardinals, much like their passerine relatives, are songbirds with incredible amounts of charm. Classic winter tales of romance, family, and happiness often include cardinal songs filling the air. They are most often found in colder climates of low altitude, as their bright red plumage makes them able to withstand the cold weather. |
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