Card Golem (5e Creature)
Card Golem
Tiny construct, unaligned Armor Class 13
Saving Throws Dex +5, Wis +2 False Appearance. While the card golem remains motionless, it is indistinguishable from a pile of cards. Undersized: A card golem is small enough that it fits through holes as small as 6" wide. ACTIONSCard Slice. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage. Card Throw. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage
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The deck flows into a vaguely humanoid shape and starts launching cards that flow into its hand from somewhere. Card golems are perhaps the weakest of all golems, but they are perfect for surveillance. They are only significantly deadly in hordes or when unseen. Variants
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