Card Dealer (5e Creature)

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Card Dealer

Medium aberration, true neutral


Armor Class 30
Hit Points (20d20 + 100)
Speed 60 ft.


STR DEX CON INT WIS CHA
8 (-1) 26 (+8) 25 (+7) 30 (+10) 25 (+7) 10 (+0)

Damage Resistances All
Senses passive Perception X
Languages All
Challenge 29 (135,000 XP)


Feature Name. Feature description

ACTIONS

Paper Cut Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 40 (4d10 + 20) Slashing damage.

LEGENDARY ACTIONS

The can take 6 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.

Not much is known about this strange entity, other than the wares they bring with them. In a world of Cards, this entity appears from darkness, commonly to sell or gift cards to vendors, collectors, and traders alike, or on rarer occasions, to grant a new card rarity to an individual whose renown generates one. Some even speculate that this one is what grants the Card Traders their power. Given the creepy nature of this being, some folk react instinctively and attack, these the Dealer brushes off as simple actions of mortals. However, those that attack out of greed, the Dealer gives no mercy to, draining the assailant's health before trapping them, body and soul into a fresh new card, to be passed about by others until the lesson is learned.


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