Cannon Tiger (5e Creature)
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Cannon Tiger
Large construct, unaligned Armor Class 16 (natural armour)
Skills Perception +3 Pounce: If the Cannon tiger moves at least 20 ft. straight toward a creature and then hits it with a slam Attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone. Cannon Reload The cannon must be reloaded before each shot. It requires Cannonball (2 pound) & 1/4 lb. of gunpowder to fire. Takes 1d6 rounds to reload. ACTIONSClaw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage. Slam: Melee : +5 to hit, reach 5’, one target. Hit 16 (2d10 + 5) bludgeoning damage or Cannon Blast. Ranged Weapon Attack: +5 to hit, range 200/800 ft, one target, Hit 23 (5d8 + 1) bludgeoning damage. Any creature within 5 feet of the target must make a DC 12 Dexterity saving throw, taking 2d6 bludgeoning damage on a failed save, or half damage on a success.
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