Cannon Tiger (5e Creature)

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Cannon Tiger

Large construct, unaligned


Armor Class 16 (natural armour)
Hit Points 107 ((8d10+10))
Speed 35ft


STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 14 (+2) 3 (-4) 12 (+1) 8 (-1)

Skills Perception +3
Damage Resistances fire
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10, darkvision 60 ft
Languages understands the languages of its creator but can't speak
Challenge 3 (700 XP)


Pounce: If the Cannon tiger moves at least 20 ft. straight toward a creature and then hits it with a slam Attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone.

Cannon Reload The cannon must be reloaded before each shot. It requires Cannonball (2 pound) & 1/4 lb. of gunpowder to fire. Takes 1d6 rounds to reload.

ACTIONS

Claw: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Slam: Melee : +5 to hit, reach 5’, one target. Hit 16 (2d10 + 5) bludgeoning damage or

Cannon Blast. Ranged Weapon Attack: +5 to hit, range 200/800 ft, one target, Hit 23 (5d8 + 1) bludgeoning damage. Any creature within 5 feet of the target must make a DC 12 Dexterity saving throw, taking 2d6 bludgeoning damage on a failed save, or half damage on a success.



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