Bullets, Western (3.5e Equipment)

Bullets, Western (20)
Ammunition
Critical:
Range Increment:
Type:
Hardness: 10
SizeCost1DamageWeight1hp
Fine**
Diminutive**
Tiny**
Small1 gp
Medium1 gp5 lb.
Large
Huge**
Gargantuan**
Colossal**
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Description

These are the standard bullets of the Wild West, at around .40 caliber. Bullets come on a leather belt that holds 20 bullets. A bullet that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost.

Prices and weights are for twenty bullets.

Enhancements

Western Bullet Material Enhancements
MaterialAverageMasterwork1Hardnesshp2Special
Copper1 gp61 gp10*
Adamantine601 gp20*Bypass hardness less than 20
Deep Crystal201 gp10*Psionic
Mundane Crystal61 gp8*No rusting, not metal
Darkwoodn/an/an/a
Iron, Cold2 gp62 gp10*Magical enchantments cost an additional 800 gp.
Mithral1051 gp15*1/2 weight
Silver, Alchemical21 gp81 gp8*1 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
  2. For values marked with an asterisk, the SRD gives neither this value nor a means to determine it.

See Also



Back to Main Page 3.5e Homebrew Equipment Weapons

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